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Nice! I like the variation in the timers, that caught me off guard in a good way.
Maybe there could be some secondary objective while the counter is at 0 to keep the player occupied? The off time otherwise feels a bit long sometimes.

Nice concept, I would suggest adding  some more mechanics, such as traps, moving/uncooperative stebits, moving walls/toggling tiles, etc., just more variation in general. Other than that, fun game!

How do I start the game :(

Sorry, you might need to change the size of the zoom on the webpage for some displays. Try pressing Ctrl+ or Ctrl- until it looks right and the start button should show up.